A minimalist strategy town builder with randomly generated worlds and a simple yet addicting game loops. There is no win condition, simply expand until you no longer can.
A minimalist strategy town builder with randomly generated worlds and a simple yet addicting game loops. There is no win condition, simply expand until you no longer can.
Tavvnsgard is a simple game I created by joining a variety of systems into one experience.
Players recieve items at the end of every day and they can drag them into their equipment panel. Gold is the universal currency and automatically gets consumed once a card is used.
Cards get drawn every 15 seconds, and players receive random ones at the end of every day. The player can then click and drag the cards onto the world to create a building, receiving more items, gold, and cards the following day.
If you would like to read about how I implemented each of these mechanics you can do so at my blog.