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Solmec: Hollow Planet

Platform: Steam

A puzzle adventure game with branching level design

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Take on the role of a wandering alchemist settling into a new laboratory and fulfilling the needs of your local town by completing orders. Your creativity and ingenuity will be key to discovering new and fascinating ways of completing these requests.


This was my first summer internship at Octopus 8 Studios for 3 months.

This project taught me to value the importance of attention-to-detail particularly in smaller teams, focusing on direct and clear game loops to create an enjoyable polished experience.

When not working in-engine, I was collaborating with my Lead Designer to construct an interconnected Metroidvanian world through multi-dimensional puzzle design; iterating through both physical and digital prototypes to perfect the flow of the game.

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