An Atmospheric 3D Modelled Environment based on Bloodborne and RDR2!
Here lie whispers in the wind of a storm that flew in and ravaged all.
An abandoned interior of a house is all that remains. Rumours say adversaries on their journey to the after-life meet once more, both guns itching, for one Last Stand.
3D modelled and designed to resemble a western horror games aesthetics.
More About The Project
Skill Focus: 3D Modelling, Level Design, Visual Design, Animation
Engine and Tools: Maya and ZBrush
Team Size: 1 Person
Time Spent on Project: 1 Month
Summary of Contribution
Constructing a narrative based on my favourite games at the time, I decided to create a 3D model for a scene utilising those themes. I started by modelling each object in Maya, using ZBrush to sculpt more complex organic details.
During this time, I also went out and took numerous photos of these objects as references, editing them in Photoshop thereafter to create realistic high-definition textures, as well as using them to both perfect perspectives and feel.
Lastly I created custom lighting and sun simulation to capture the feeling of the environment.