I'm a recently graduated versatile designer from Brunel University, recieving a First Class Honours in Games Design (Technologies), and attaining bundles of indie development experience along the way.

Over the years I've participated in numerous Game Jams and even published two finished games through both Steam and Itch.io, heavily involved with both the full development and commercial cycle.

My love for Design (and games) arises from the collaborative team-power of creativity, talent, and passion, producing memorable gaming experiences and memories once intertwined. I have prioritised Team-Based projects on my journey here working alongside exceptional individuals and allowing for a broader understanding of all game genres, learning and improving design methadologies and practises along the way, hoping to learn to specialise into a specific field along the way.

Currently I'm working on an independant project, more information soon.